Prototyping your composition in Photoshop is mind blowingly
easy. First lets reflect what composition actually does, it takes two images
and outputs one image comprised of the two input images.
A traditional method of composition is using an additive
blend where you just take the color of the two input images and add them
together to get your composted image. The code looks like this:
It's dead simple. |
Photoshop has a whole list of blending modes that can be
applied to layers. To prototype your composition in Photoshop all you need to
do is take screenshots of the two images you want to composite, put them in
their own layers in Photoshop and cycle through the blend options.
Above are the two images I want to composite together. On the left is my unlit scene and the right is my light.
Here I am applying a divide blend on my two images.
Using different blend options to composite images can create a wide array of different effects. |
Here is a multiplicative blend.
The multiplicative blend creates a very dimly lit scene. |
And here is a soft light blend, which is what we use in A
Case of the Mondays.
The soft light blend creates a scene with a heavier light influence. |
By performing a simple Google search, you can find the mathematical formula to perform almost any blend. Here is the function for a soft light:
From this function, we can easily create a shader which implements it:
It's literally one line of code. |
If you cycle through all the blend modes and you cannot
find one that you like, your free to make your own. You can play with the
opacity levels of the images, the hue, saturation etc. until you create the
look you are going for. Then to create your own blending equation, just look at
your history in Photoshop and you should be able to derive a shader that
performs the effect by looking up each of the functions for the effects you applied and throwing them into a shader.
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